When perfectionism gets in the way of enjoyability.
I do not have OCD, otherwise known as obsessive-compulsive disorder. Sure, I may have some obsessive and/or compulsive symptoms (much more than normal if you ask me), but having seen people diagnosed with real OCD before, it is clearly obvious that what I have is incomparable to what they have to deal with on a daily basis. Still, there is undoubtedly a little bit of OCD within all of us, and in some cases, it can also be very destructive.
A quick look at what Watch Dogs is all about.
Within these past few weeks, I have been slowly making my way through Ubisoft’s latest open-world adventure, Watch Dogs. Initially announced at E3 2012, the game’s long development cycle has been filled with much controversy, with the company admitting that they needed to scale the game’s visuals back in order to match performance quotas. The game’s story follows a hacker by the name of Aiden Pearce, who crusades through a fictional Chicago in an attempt to keep his family safe. In the early part of the game, he gains access to the ctOS – Chicago’s central operating system that controls everything in the city, including traffic signals, ATM machines, bridges, and surveillance cameras – which of course leads him to all sorts of trouble. I have played through about two dozen hours of Watch Dogs at this point, which includes the entire main story and several side missions. My experience has been mostly positive, though there are some serious flaws that are worth noting.
A discussion on how we should perceive female characters in games.
Those of you who have been following me for quite a while know that I do not like writing about women. I do not have anything against women – quite the opposite, actually. It is just that I prefer to avoid writing about hot-button issues – feminism, sexism, racism, politics, religion, et cetera – because the accompanying comment section usually devolves into controversy and shouting matches. Moreover, I feel like these issues, especially feminism, have been discussed to a point where I do not feel like I have anything additional to add to the conversation. Yet, here I am right now sharing my thoughts on women in video games, for the first time ever (and, to be honest, likely the last).
A look at the developers that defined my gaming career.
The gaming industry has matured to a state where we can have books and movies about its history and the significant figures that have altered it. Events like the console wars and the great Video Game Crash of 1983 are forever engrained in every gamer’s mind, regardless of how old they are and when they began playing. As with most histories, over the course of more than fifty years, many developers have come and gone, some leaving behind great classics while others slipping into the cracks for eternity. Nevertheless, it is always a pleasure to look back at not only the games that defined me as a gamer, but also the people who were involved in making them. Below is a list of my personal favorite video game developers of all time.
Author’s Note: The events in this story are based on real events that transpired upon my return to Animal Crossing: New Leaf almost a year since I bought it. Enjoy.