Impressions: Toki Tori 2+ & Trine 2: Director’s Cut

Two puzzle-platformers for Wii U.

Toki Tori 2

Two years ago, I took an early look at Toki Tori 2, a puzzle-adventure game developed by Two Tribes. The game has since been upgraded to Toki Tori 2+, which features several new puzzles alongside a few bonus features. The game itself was released in 2013 after being in development for over two years, and was met with notably lower than expected sales numbers.

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Impressions: Little Inferno & Knytt Underground

Two very strange Wii U indie titles that may surprise you.

Little Inferno

Little Inferno is the brainchild of three wandering video game developers who were also responsible for games as World of Goo and Henry Hatsworth in the Puzzling Adventure. It is an eccentric puzzle game that takes place almost exclusively in front of a fireplace where the player burns the various products he purchases online. The game seems to be set in the middle of a nuclear winter, which is why the fireplace (called the Little Inferno) exists in the first place.

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Impressions: Cloudberry Kingdom & Giana Sisters: Twisted Dreams

Two side-scrolling platformers for the Wii U.

Cloudberry Kingdom

When I first took a look at Cloudberry Kingdom back in 2012 and again in 2013, both times I could not help but feel impressed by how developers Pwnee Studios managed to find a new and innovative way to deliver the 2D platform game experience while retaining what makes the genre so great in the first place. Best described as Super Mario Brothers meets WarioWare, Cloudberry Kingdom is a procedurally generated action platformer that adapts to the user play style in order to deliver a fun and entertaining experience that can last for hours on end.

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Impressions: Watch Dogs

A quick look at what Watch Dogs is all about.

Within these past few weeks, I have been slowly making my way through Ubisoft’s latest open-world adventure, Watch Dogs. Initially announced at E3 2012, the game’s long development cycle has been filled with much controversy, with the company admitting that they needed to scale the game’s visuals back in order to match performance quotas. The game’s story follows a hacker by the name of Aiden Pearce, who crusades through a fictional Chicago in an attempt to keep his family safe. In the early part of the game, he gains access to the ctOS – Chicago’s central operating system that controls everything in the city, including traffic signals, ATM machines, bridges, and surveillance cameras – which of course leads him to all sorts of trouble. I have played through about two dozen hours of Watch Dogs at this point, which includes the entire main story and several side missions. My experience has been mostly positive, though there are some serious flaws that are worth noting.

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